The recent acquisition of Cryptic Studios by Activision Blizzard is a major milestone in the timeline of Destiny 2. This article will provide all pertinent information on what this could mean for, not just Destiny 2 but also other games from Cryptic Studios and its partners.
In this guide, we will show you how to get the “Cryptic Legacy shader” in Destiny 2. This is a new shader that was released with the Forsaken expansion. It is only available through completing certain quests.
Good day, Guardians!
It was a success! We went in as a six-person fire crew and emerged as brothers and sisters. We were able to completely eliminate House of Salvations’ grasp on the Deep Stone Crypt after 20 tries!
Here are some group shots of the firefighting squad who pulled off this incredible achievement, all while wearing the fiery shader:
I simply want to express my gratitude to my incredible coworkers for assisting me in obtaining this shader and doing something incredibly incredible. I’d always wanted to earn Cryptic Legacy but had never been able to put together a team to do it until yesterday. Thank you, brothers and sisters (you know who you are), for making this possible once again. No one was carried, and no one got off easy during the raid; we all did our share, and I am pleased to have been a part of such an incredible group of individuals.
Enough with the flowery gushy nonsense. For those who are intrigued and attempting to perfect DSC, let’s break down the run, what we did, and what went wrong.
OVERVIEW OF THE TEAM:
We did this raid with four Titans and two Warlocks; however, despite what the group photos suggest, a couple of us swapped to Hunters to capture a more interesting group shot. I am convinced that we could have done this with our Hunters, but we believed that a swarm of missile Titans would make Atraks a piece of cake. Do not feel as if you can’t contribute your fair share to this project; you most certainly can.
OVERVIEW OF THE RAID:
Part of a sparrow. – Slow down and make sure you’ve vanquished all of the monsters before going on to the next bubble. To prevent run-ins with goombas, travel one at a time. For the last bubble, be wary of the savage Brigs, who will trample any guardians flying past on their sparrow.
Titans run bubble, Warlocks run well in the Security Room. This permits anybody to utilize their ability to remain alive in a crisis circumstance. To destroy the tubes, everyone utilizes Xeno or a Linear Fusion (not a Sleeper), but more on that later. For the overload champions, everyone uses a bow. – The first scanner scans the control panels on both the bright and dark sides. Once the first scanner has scanned the dark side control panels, the first operator allows the first scanner through to the light side. – After the first damage phase, if there isn’t already one, the scanner in the basement scans both the light and dark side control panels while they’re down there with the scanner. If scanning is delayed, they may need to use their well or bubble while waiting for the second operator to allow them out owing to the searing heat.
Atraks. — Titans use Cuirass’ thundercrash, whereas Warlocks use a top-tree nova bomb. Warlocks use lament, whereas Titans use crown splitter. – As soon as the confrontation begins, send two guards to the top level. For the time being, four guards remain below to remove all servants and foes as quickly as possible. When all of the servants and foes on the lowest level have been defeated, the operator and another guardian ascend. – When the first damage phase begins, there will be four guardians on top and two guardians below. We didn’t use 6 guardians for the first damage phase to bring Atraks to final stand since one of our Titans didn’t have Cuirass, therefore we didn’t have enough damage with 6 guardians to get Atraks to final stand. – I was a Cuirass missile Titan, and the scanner up above was a Cuirass missile Titan. I reserved my super for the last stand phase so that I could kill it fast with a single thundercrash. – Thundercrashes and nova bombs are used to do damage to Atraks, followed by rapid sword combos. Lucent Blade is handy here, but it isn’t required since the supers handle the most of the damage. – Simple 2 phase to bring Atraks to last stand, followed by me hurtling through the air and smashing down with the force of a thousand nukes on the final stand Atraks.
– Reduce the game volume so that the Deep Stone Lullaby does not put anybody to sleep. Thundercrash is used by Titans, whereas Top Tree Dawn Blade is used by Warlocks. Before moving on to the jump problem, we all waited until we all had a super available. If someone falls to their death, this grants everyone at least one get out of jail free card. – Buddy system, with three teams of two guardians covering each other in the event that foes appear and overrun anybody. One team at a time, each team proceeds through the jump problem. Take it easy on yourself, my fellow guardians; you don’t want your perfect run to be destroyed by a simple jumping challenge.
– Titans run bubble, Warlocks run well in the Chaos Room. This permits anybody to utilize their ability to remain alive in a crisis circumstance. For the overload champions, everyone uses a bow. – Form two-person teams. One team is on the left, another is in the centre, and the last team is on the right. This disperses guardians to guarantee that no nukes de-spawn, bringing the faultless run to a close. – There will be no stasis! As a result, no one throws a glacier grenade at the final door as everyone is fleeing Taniks at the conclusion of this engagement owing to muscle memory. /s
Titans run bubble, but Warlocks with Lunafaction boots run well. This enables anybody to utilize their super to remain alive in a panic scenario, with the exception of Warlocks, who require those wells for damage phase. For the damage phase, everyone uses a Sleeper/Linear Fusion, with one guardian using Divinity. – With the standard 4 nuke plan, we wanted to play it safe and not risk anybody dying from radiation. – There are three guardian teams, each with two guardians. 1 team for the operator, 1 team for the scanner, and 1 team for the suppressor on the spawn. The scanner team was in charge of one nuke, while the guardians from the operator and suppressor teams who didn’t have an augment to begin with were in charge of one nuke. After the first two nukes were placed, whichever augment was deactivated would deposit their augment for the guardian on their team to start, then assume their part in the nuke runner teams after depositing their augment. – Suppressor, wait until the operator destroys the first purple sphere trapping a nuclear runner before starting to suppress the monster. An augment will be disabled if suppressor begins suppressing boss before operate busts the first purple orb, putting an operator or suppressor at danger of being deactivated too early and destroying a run. – Make sure the guardian in charge of Divinity waits for Particle Deconstruction to activate before launching Divinity at the monster. We easily 1 phased the monster, even with a two-nuke plan.
Okay, here are some of the blunders that marred our otherwise immaculate efforts. All of them were amusing, with the exception of one, which elicited complete stillness. No one was held responsible for our unsuccessful efforts since we were all victims of dumb deaths, and we became closer as a family as a result of the ordeal. We always pulled one other up and never let anybody down. Okay, here are a few of our blunders:
- Missile Titan slams their melee at an adversary, accidently firing a nearby guardian into a wall at mac 10, killing that unfortunate bystander.
- Brigs in the first part of the sparrow. Because of their brutal stomps when guardians fly past on their sparrows, not because of their weaponry.
- Another, though unusual, Brig-related fatality. One time, someone (myself) used their 1k to kill a Brig, which resulted in the Brig’s crit location opening up and shooting shrapnel. My second 1k beam snagged some of the Brig’s shrapnel as it flew past my face, killing me with my own 1k beam.
- In the Security Room, there are a thousand dollars. Mostly as a result of an opponent flying in front of someone’s face as a death ray is launched. One time, as a buddy was firing their 1k, someone (myself) created a bubble during damage phase, causing that poor soul to burst and die. My buddy was in the process of charging up their 1k, so he didn’t have time to respond and hold off on his beam of death, even though I shouted out that I was going to put my bubble. They’re useful in the Security Room, but they’re not worth the trouble; instead, avoid the risk and use Xeno.
- In the Security Room, there is a second scanner. Wait a bit before scanning since the second scanner is already in the basement after the first damage phase. The control panels that light up yellow will alter if the second scanner scans too rapidly after the first damage phase. This occurred to us once, so before racing around checking the control panels on the second scanner, be sure to wait a bit.
- Six guardians will be sent to Atraks’ highest level. We believed we had enough dps to bring Atraks to his last stand in one phase. We had one missile Titan without Cuirass, which meant we didn’t have enough dps and Atraks only had a millimeter of life after the first damage phase. Perhaps our setup was sufficient, but after our first unsuccessful try at Atraks, we decided to play it safe and approach Atraks with a 4 top 2 bottom plan. I’m sure we could have 1 phased him, but make sure you’re confident in your ability to do enough damage if you send 6 guardians up top.
- Purple rain falls at the boss’s office. We had two guardians die (this time it wasn’t me) at the point when we blow off the monster’s jet pack thrusters to drop nukes due to the purple rain that the boss rains down on everyone during this section of the fight. This was the blooper that resulted in complete stillness; it was so quiet that you could hear a pin drop through the mike. I’m pleased we had two guardians die as a result of the purple rain, since if just one person had died on this phase, they would have felt bad for being the only reason we failed thus long into the raid.
- Despite the fact that we were all upset by the unsuccessful run due to the purple rain at the boss, we rallied around each other. There was no anger, blame, or venom. We’d all become close over the course of this project, and no one was going to be blamed if we didn’t succeed. We called it a night after this unsuccessful run since morale was poor, and the following day we cleared the faultless run in one try! Well, two tries since the first effort, the following day, failed at the opening sparrow portion, which was nbd.
If you’re still reading, thank you for taking the time to learn about our journey. I hope that this: – Inspires/instills hope in everyone attempting to reach this goal. – This guide will assist anybody who is presently attempting to do this task. – With our bloopers, we want to bring you some good chuckles.
Good luck to everyone trying to get their hands on that hot shader, and keep your guardian eyes peeled!
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The “destiny video game” is a popular game that has been around for years. It is finally acquired by Cryptic Legacy Games, which means the player can now play this game on their platform of choice.
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