A daily reset thread to discuss the latest news and updates in gaming.
The “destiny 2 weekly reset reddit” is a daily thread where players can find the latest news and updates on Destiny 2.
The article’s substance
Vanguard Modifiers of the Day
- Arc Singe: Arc damage from all sources rises somewhat.
- Heavyweight: Power weapons do greater damage and have more ammunition.
- When challenged warriors are vanquished, they shoot at their location.
- Legs are dropped by the legendary Lost Sector (PL 1320): Chamber of Starlight, Dreaming City.
- Shields: Solar & Void, Champions: Overload Taken Hobgoblin & Unstoppable Taken Phalanx
- Bay of Drowned Wishes, Dreaming City, Master Lost Sector (PL 1350) drops Helmet
- Overload Chieftan and Unstoppable Abomination are the champions, while Void is the shield.
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Ammo Finder for Fusion Rifles @ Ada-1: Increases your odds of finding ammo when using a Fusion Rifle.
- Extra Reserves @ Ada-1: Defeating opponents with Void damage when Charged with Light gives you a chance to get Special ammunition. This effect consumes all Charged with Light stacks. The more stacks you have, the more likely you are to get the ammunition drop.
- Minor Spec At Banshee-44: Increases the amount of damage dealt to rank-and-file adversaries.
- Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns quickly.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 2Etheric Spiral No. 5 & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Spinmetal Leaves & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Etheric Spiral & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Promises that aren’t kept||Auto Rifle (Primary)||Full Bore / Arrowhead Brake||High-Caliber Rounds / Appended Mag||Sway Reduction in a Dynamic Environment||The Storm’s Eye|
|The Snare of Temptation||Sword of Power||Enduring Blade / Hungry Edge / Jagged Edge||Swordmaster’s Guard / Balanced Guard||Strikes that are unrelenting||Weapon of Vorpal|
|Astonishing Luck||Launcher for Heavy Grenades||Smart Drift Control / Linear Compensator||Sticky Grenades / Black Powder||Sights in a Flash||Quickdraw|
|Wishbringer||Shotgun of Energy||Barrel Shroud / Smoothbore||Light Mag / Appended Mag||Pulse oximeter||Rampage|
|Night Shift||Scout Rifle, Primary||Polygonal Rifling / Full Bore||Tactical Mag / Appended Mag||Detector of Threats||Rampage|
|Blazon Eternal||Scout Rifle for Energy||Candle PS / Energetic PS||Light Mag / Appended Mag||Rapid Hit||Breakthrough Disruption|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Spinmetal Leaves)
- Dusklight Shards are available for purchase (5 for 5000 Glimmer)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
House of Light, Splicer Servitor
|Volley of Splicer||Auto Rifles are used to take out targets. Override warriors and Guardians who have been vanquished are valued more.||30 Caliber Auto Rifle||XP+|
|Will of the Splicer||Supers may be used to defeat targets. Override warriors and Guardians who have been vanquished are valued more.||15 Super||XP+|
|Deletion in Large Numbers||Defeat fighters quickly in Override.||Five combatants were quickly defeated.||XP+|
|Deletion with a Purpose||Defeat Vex with pinpoint accuracy. Those who have been defeated in Override are more valuable.||30 Accuracy||XP+|
Vanguard Commander Zavala
|From the center of town||With your Super, defeat numerous opponents at once.||Multikills: 2||XP+|
|Destruction under Control||With any Grenade Launcher, defeat foes in attacks.||Launcher for ten grenades||XP+|
|Fire is the best way to kill it.||In a single blow, get Solar kills.||25 Solar||XP+|
|Calculations in Cold Temperatures||In strikes, defeat opponents who have taken Stasis damage and those who have been frozen by Stasis.||50 Stasis||XP+|
Crucible, Lord Shaxx
|According to the Code||Defeat your adversaries.||Defeat against ten opponents||XP+|
|Lightbearer||Use any ability to defeat your opponents.||3 Ability||XP+|
|Into the Sun||Use your Super to defeat your opponents.||1 Super||XP+|
|Power that is limitless||In Mayhem, use your Super to beat opponents.||3 Super||XP+|
Gambit, The Drifter
|A Handful of Motes||Bank Motes are used in Gambit games.||Banked a total of 25 motes||XP+|
|Set them up in a row.||In Gambit, defeat opposing Guardians as a fireteam.||5 defenders||XP+|
|Face-to-Face||Fill up your team’s bank to summon Primevals in Gambit.||2 Primevals have been summoned.||XP+|
|Ploy at the End||Finishers are last strikes that may be used to defeat opponents.||5th Place Finisher||XP+|
|Finishing in Europe||With finishers, defeat the Fallen on Europa.||10 Fallen||XP+|
|Exasperating Accuracy||Defeat Vex with precise finishing strikes on Europa.||20 Vex||XP+|
|Quick Sketch||In Europa Lost Sectors, vanquish adversaries with accurate last strikes with a Hand Cannon.||25-pounder cannon||XP+|
|Patrol of the Golden Age||In the Eventide Ruins, complete patrols.||3 Patrols||XP+|
|Calibration of a Hand Cannon||Hand Cannons should be calibrated against any target. With accuracy and against opposing Guardians, get additional advancement.||Cannon with 100 Hands||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sidearm||Sidearms should be calibrated against any target. Against close-range targets and opposing Guardians, get additional advancement.||Sidearm (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Machine Guns||Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading.||Machine Gun (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against rival Guardians will earn you additional advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|I Fragment What I Said||By battling Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor.||2 fragments were found||5 Helium Filaments & XP+|
|Ballistics in One Direction||Destroy fighters in streaks of three or more with any Kinetic weapon, without taking damage in between.||15 Defeats in a row||5 Helium Filaments & XP+|
|Surprising element||Destroy adversaries in streaks of three or more with any Energy weapon, without taking damage in between.||15 Defeats in a row||5 Helium Filaments & XP+|
|There is no safe haven.||On the Moon, defeat Hive at Sorrow’s Harbor.||25 Hive||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Shock Treatment||Arc damage is used to defeat enemies in Nightmare Hunts.||20 Arc||1 Phantasmal Fragment & XP+|
|Orbweaver||In Nightmare Hunts, you may create Orbs of Power.||ten power orbs||1 Phantasmal Fragment & XP+|
|Dark Communion is a band from the United Kingdom.||Dispel the Nightmare inside the Lost Sector K1 Communion.||Three Nightmares||1 Phantasmal Fragment & XP+|
|The Centaur’s Curse||On Nessus, defeat Nightmares in Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors||In Soriks’ Cut, defeat Cabal.||Cabal 35 has been vanquished.||Etheric Spiral No. 5|
|Sharpshooter||On the Tangled Shore, get 25 precise final blows.||25 kills with pinpoint accuracy||Etheric Spiral No. 5|
|Scavenging on the Beach||On the Tangled Shore, gather Etheric Spirals.||5 resources have been collected||Etheric Spiral No. 5|
|On the Verge of Losing It||On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn.||1||5 Etheric Spiral|
EDZ Devrim Kay
|Superhuman||While in the EDZ, defeat numerous foes with a single Super.||3 kills in a row||10 Dusklight Shard & XP+|
|Extremely Destructive||In the EDZ, get Super kills.||20 kills in a row||10 Dusklight Shard & XP+|
|Grenadier||In the EDZ, get grenade kills.||20 people have been killed by grenades.||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Practice on a specific goal||Using precise damage, defeat opponents throughout the Cosmodrome.||20 Accuracy||Spinmetal Leaves & XP+|
|Close Encounters||Use your melee attack or finisher to defeat opponents in the Cosmodrome.||5 Melee||Spinmetal Leaves & XP+|
|Butter and Bread||Use any Kinetic weapon to defeat fighters in the Cosmodrome.||kinetic weapon 20||Spinmetal Leaves & XP+|
|Working from afar||In the Cosmodrome, complete a patrol.||1 Patrols||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against warriors on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Are you a friend or foe?||On Nessus, defeat the Fallen.||30 Fallen have been vanquished.||10 Microphasic Datalattice & XP+|
|Cabal or nothing||On Nessus, defeat the Cabal.||30 Cabal members were defeated.||10 Microphasic Datalattice & XP+|
|Sol Sure||On Nessus, get Solar kills.||Solar kills 30 people.||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[2021-02-11] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Miscellaneous Legendary Lost Sector (PL 1250): Europa, Concealed Void, drops Veles Labyrinth, Cosmodrome, Drops: Helmet Master Lost Sector (PL 1280) Chest…
[2021-03-11] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills inflict greater damage and recharge significantly quicker with a brawler. Enemies have higher health and aren’t affected by harm. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. …
[D2] [2021-01-11] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises somewhat. Grenadier: Grenade abilities deliver far more damage and recharge much more quickly. Enemy melee strikes are substantially more strong, and radar is disabled during the blackout. Misc Veles Labyrinth, Cosmodrome, and drops in the legendary Lost Sector (PL 1250). Legs Exodus Garden 2A, Cosmodrome, drops… Master Lost Sector (PL 1280):
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-11-10]”
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